MIT Institute of Design
DISCIPLINES

Animation Design Courses

For the learners of Animation Design the courses of study exclusively deal with moving images. Both have as their foundation, extensive inputs from the discipline of Graphic Design. As compared to the Animation design courses in India the Animation Design Programs at MIT ID focus more on design thinking and doing.

The learners of Animation Design must acquire special skills and techniques of animation such as Personality and Caricature, kinematics, Illustration, Visual Scripting, Story Boarding, Pixilation, and Model Animation Design. Here the essential grasp over the narrative content combined with proficiency with animation design techniques goes toward creating an effective piece of communication.

Of the many Animation design courses in India the one at MIT ID emphasizes on the holistic learning

The learners get software training on tools like Toon Boom (US Animation), Adobe Premiere, Final Cut Pro, 3DS Max / Character Studio, Autodesk Maya on both Windows and Mac platforms. Animation design courses at MIT ID equip the learners with the required knowledge and skills to be professional Animation designer.

Faculty
Binoj John   Chandan Bhattacharya   Aroop Dwivedi
Associate. Prof. Binoj John
H.O.D. Animation Design

Prof. Chandan
Bhattacharya
Animation Design
Asst. Prof. Aroop Dwivedi
Animation Design

Sandesh Gaundalkar   Sandesh Pawar    
Asst. Prof. Sandesh Gaundalkar
Animation Design
Asst. Prof. Sandesh Pawar
Animation Design
 
 

 
 
Course Structure
Under Graduate Programme
Semester 1 Semester 5
Semester 2 Semester 6
Semester 3 Semester 7
Semester 4 Semester 8

Semester 1

Sr. No. Course Title Hrs
1 Design Overview  35
2 Design Drawing 1  140
3 Fundamentals of Design 1 (Colour) 105
4 Fundamentals of Design 2 (Geometry) 70
5 Fundamentals of Design 3 (Materials) 140
6 Fundamentals of Design 4 (Form Space and Structure) 105
7 Digital Methods 1 35
8 Inter Design Studies 1 (Environ Exposure) 70
×

Semester 2

Sr. No. Course Title Hrs
1 Design Drawing 2 105
2 Fundamentals of Design 5 (Colour) 70
3 Fundamentals of Design 6 (Solid Geometry) 70
4 Fundamentals of Design 7 (3D Form Space and Structure) 105
5 Fundamentals of Design 8 (Materials) 140
6 Inter Design Studies 2 (Urban Environ Exposure) 70
7 Problem Solving 105
8 Digital Methods 2 35
×

Semester 3


Sr. No. Course Title Hrs
1 Film appreciation 35
2 Basics of video 70
3 Basic photography  35
4 Visual development for animation (digital method 1)  105
5 Animation drawing 105
6 Basics of kinematics : principals 175
7 Project 1: 2D paper based animation (principals) 140
8 IDS 35
×

Semester 4

Sr. No. Course Title Hrs
1 Story telling/ script writing 70
2 Storyboarding 105
3 Character design 70
4 Layout/ background 70
5 Advanced kinematics 175
6 Project 2: paper based advanced animation 140
7 Acting for animation 35
×

Semester 5

Sr. No. Course Title Hrs
1 Editing 70
2 Sound design 35
3 After effects (digital methods 2) 35
4 Elements of animation: Title design 70
5 Flash (digital method 3) 70
6 Project 3: Vector based digital animation 105
7 Basics of 3D (Maya) 140
8 Open elective 70
9 Advanced photography 35
10 Types of animation 70
×

Semester 6

Sr. No. Course Title Hrs
1 Advanced 3D: Maya modeling/ texturing 140
2 Advanced 3D: Maya Character animation 280
3 Project 4: 3D animated short film 280
×

Semester 7

Sr. No. Course Title Hrs
1 Compositing/ VFX 70
2 Project 5 (final): 2D/ 3D) including research paper 490
3 Design management 70
4 Pre graduation research 35
5 Pre graduation presentation 35
×

Semester 8

Sr. No. Course Title Hrs
1 Graduation project 560
2 Graduation presentation 70
×
Post Graduate Programme
Semester 1  
Semester 2  
Semester 3  
Semester 4  

Semester 1

Sr. No. Course Title Hrs
1 Film appreciation 35
2 Basics of video 70
3 Animation drawing 1 105
4 Visual development for animation (digital method 1) 105
5 Photoshop (digital method 2) 70
6 Acting workshop 35
7 Basic kinematics 210
8 IDS 35
×

Semester 2

Sr. No. Course Title Hrs
1 After effects (digital methods 3) 35
2 Title design (motion graphics) 35
3 Animation drawing 2 70
4 Script writing\ storytelling 35
5 Storyboarding 70
6 Character design 70
7 Background \ Layout 70
8 Advanced Kinematics 140
9 Flash (digital method 4) 70
10 Advanced Photography 35
11 Types of animation 70
×

Semester 3

Sr. No. Course Title Hrs
1 Introduction to 3D 140
2 3D Character animation 175
3 Sound design 35
4 Editing 35
5 Compositing/ VFX 35
6 Final project 2D/ 3D 175
7 Design management 70
8 Pre graduation presentation 35
×

Semester 4

Sr. No. Course Title Hrs
1 Graduation project 560
2 Graduation presentation 35
×
Scope

The Animation department on MIT strikes prefect balance between technology and art, the ever evolving trends and changing technology are integrated seamlessly in the design process; the decade old department has been churning out talent every year.
The silent philosophy, that is followed in MIT, treats animation as an extension of life and communication and thus extension of us being, the things we cannot express in words can /are expressed through moving images.
Transcendence of information through magical and transformational properties of animation and a vivid and kaleidoscopic display of the same is what is more significant to us vis a vis imitating life in general . Stories , poetry , mood, dreams, proses and verses everything has a potential to take on a physical form , either of a single image or that of several images depending on the complexity.
The department takes on a broader perspective as it is a communication design course, the responsibility here is multi layered where we use design to solve social problems and try to make this world a better place. The student are sensitized to their environment, are allowed to observe life and find ways to take cognizance of problems which are often overlooked and at times not even identified, because they are so closely integrated into everyday life.
The same problems are then addressed through design solutions –comics or films.
The creative prowesses are supported by state of art lab which amalgamates both creative and technical facets of the program.
The Faculties in the Department of animation are driving the course and contributing to the ever evolving curriculum, the staff room is a melting pot of academic and industry experience thus brings along a lot of credibility and gravitas.
MIT ID dept of Animation has tied up with the George Brown college of Canada for a game development course (4 years, UG).